You won't want to go back to a regular 60 Hz monitor afterwards, trust us. Getting yourself a high refresh rate monitor (and of course a PC that can output enough frames for you to fully enjoy the benefits of your monitor) gives you a leg up on opponents who do not have such gear, so if you're serious about competitive shooter games we do recommend making the investment. This game is built from the ground up to be a competitive shooter, so you'll want to take every advantage you can get. For what it's worth: most pros do not have a dynamic crosshair because they're so used to how the movement in the game works the added movement of the crosshair only acts as a distraction. This can be handy for newer players and experienced players alike, though some players find any movement in their crosshairs to be distracting, so whether you like this on or off will also depend on personal preference. This basically means that your crosshair will be dynamic, telling you when you're not 100% accurate due to your character being on the move or being hit by enemy players. There's also the option to turn on 'movement error' and 'firing error' options for each layer of your crosshair. The preset colors for your crosshair in VALORANT are all very contrasting colors to what you'd see in the game world so you should be fine picking any of the existing colors. The short answer is that there is no perfect crosshair it all depends.įor clarity we wouldn't recommend to make it too thick or large you don't want the outlines of your crosshair to obscure your vision. In VALORANT you've got plenty of options to create and tweak your own crosshair, so some players will naturally be wondering what 'the perfect crosshair' is. Do note that these vision cones can sometimes be a bit misleading, so use them as a guideline for what your teammate is looking at instead of an absolute reference. That way you can quickly tell what angle your teammate is covering by looking at the minimap. Vision cones aren't all that useful if you're playing in a fully coordinated team, but for the vast majority of players that won't be the case so we definitely recommend to leave those on. You can click here or click on the image to the right to see our recommended 'starting point' for your map settings. The size and zoom settings are up to you, though (again) we'd recommend to have these settings set so you can see the entirety of the map, or at least most of the general area where the action happens. If you like a static minimap we would recommend to go for 'based on side' to make it easier to orientate yourself. We like to set the minimap to 'rotate' since it makes it easier to know where things are happening relative to your position at a glance, and for the same reason we like to set 'keep player centered' to off. A minimap is an often ignored piece of information in many games, and having an overview of the entire map and what's going on in the round through the minimap can be game changing. What kind of minimap settings you go for largely depends on your personal preferences but we would recommend you to not zoom in your map too much. Little tip: if you're coming from CS:GO (or any other game that we analyze, for that matter) and you want to use the exact same sensitivity in this game you can always use our calculator! The average scoped sensitivity setting sits at 0.97 right now. Most pros opt for this setting as well, with a couple trying a lower setting to get that more precise feeling with scoped weapons. This doesn't mean that you have to do the exact same, but if can give you an idea of the kind of sensitivity that these pros are using.Īs far as your scoped sensitivity multiplier goes we'd recommend setting yours to '1' as that means that your scoped sensitivity matches your ADS sensitivity which is better for consistency's sake. The average eDPI sits at 277 at this point in time, meaning that the average pro has to move his mouse ~46 centimeters to do a 360 degree turn in the game. ![]() That's not recommended for games where precision matters a lot since it doesn't allow you to make the necessary micro adjustments in a reliable fashion. That second one usually isn't an issue for most gamers, but what we've noticed over the years is that most newer/casual PC FPS gamers tend to use a very high overall sensitivity setting. For that reason is't important to choose a sensitivity setting that allows you to aim precisely (read: an eDPI that's not too high) while also giving you the ability to quickly react to flanks or enemies who show up in unexpected positions. VALORANT is a shooter with a low time to kill (TTK) which means that precision will be rewarded thoroughly you can't afford to miss half of your shots if you can get killed by one Vandal bullet.
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